![]() It’s similar to Tekken 7’s slow-mo hit, but can be triggered at any time and controlled. For instance, Reversal Edge – a new mechanic – was added. The fighting engine itself does lend itself to its’ older titles than V. The stages hold up well next to the Unreal engine. What works within the steel of Soulcalibur VI ReviewĪesthetically, Soulcalibur VI is beautiful for what it is in terms of a fighter. Kilik’s journey would be the focal point, but other stories such as Ivy and Mitsurugi would probably intersect. All voiced in either English or Japanese, depending on options. Characters would appear in each other’s stories as overlap. Key dates are added to give more purpose since everything is slightly connected. Character happenings are shown on a timeline. Soul Chronicle keeps things sane with the time. Unlike the first SC, VI attempts to uncover some of the events that were not in the main story, adding in a secret Aval Organization, tasked with ridding the world of outsiders – Soul Edge and Calibur included. Soul Calibur VI picks up a bit after Soul Edge‘s ending, retelling the victory of the ninja and the Greek warrior against the Soul Edge’s owner at the time, Cerevantes. 2 What works within the steel of Soulcalibur VI Review. ![]()
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